{"id":149,"date":"2009-04-17T09:52:05","date_gmt":"2009-04-17T17:52:05","guid":{"rendered":"http:\/\/gm.sagotsky.com\/?p=149"},"modified":"2009-04-17T09:52:05","modified_gmt":"2009-04-17T17:52:05","slug":"why-didnt-i-think-of-that","status":"publish","type":"post","link":"http:\/\/gm.sagotsky.com\/?p=149","title":{"rendered":"Why didn&#8217;t I think of that?"},"content":{"rendered":"<p>Alright, so Game of Thrones is finished. \u00c2\u00a0It was a good game but had some flaws. \u00c2\u00a0One of the biggest flaws wasn&#8217;t entirely my fault. \u00c2\u00a0We had a player who had trouble remembering what was going on. \u00c2\u00a0That player happened to be a spy. \u00c2\u00a0When he got caught and was explaining himself, he fabricated some pretty wild lies. \u00c2\u00a0The problem was that I couldn&#8217;t tell if the character was lying or if the player simply couldn&#8217;t remember.<\/p>\n<p>Now, I&#8217;d done my homework and kept a pretty detailed log on our group wiki. \u00c2\u00a0The information was there, if the players cared to read it. \u00c2\u00a0There was actually a lot of content there, but it was by and large ignored. \u00c2\u00a0With the exception of our &#8220;rotating DM&#8221; game, I&#8217;ve never seen a game&#8217;s website get any real use or serve any purpose other than to frustrate the GM. \u00c2\u00a0Long story short, I&#8217;ve been discussing this online and somebody posted a very simple, elegant way to get your players to use forums.<\/p>\n<p>Post experience and loot there. \u00c2\u00a0Even if your players aren&#8217;t loot whores, nobody wants to miss out on some good magic gear. \u00c2\u00a0Level ups even less so. \u00c2\u00a0Use the loot to get your players into your forum or wiki, and once there they may actually use it. \u00c2\u00a0I think the best part of this idea isn&#8217;t even that the players will use the forums, but that division of loot will happen outside of game time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Alright, so Game of Thrones is finished. \u00c2\u00a0It was a good game but had some flaws. \u00c2\u00a0One of the biggest flaws wasn&#8217;t entirely my fault. \u00c2\u00a0We had a player who had trouble remembering what was going on. \u00c2\u00a0That player happened to be a spy. \u00c2\u00a0When he got caught and was explaining himself, he fabricated some [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,11],"tags":[46],"class_list":["post-149","post","type-post","status-publish","format-standard","hentry","category-organization-gm","category-player-management","tag-loot-tech"],"_links":{"self":[{"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=\/wp\/v2\/posts\/149","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=149"}],"version-history":[{"count":1,"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=\/wp\/v2\/posts\/149\/revisions"}],"predecessor-version":[{"id":150,"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=\/wp\/v2\/posts\/149\/revisions\/150"}],"wp:attachment":[{"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=149"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=149"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/gm.sagotsky.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=149"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}