Tag: details
Show me, don’t tell me
by sagotsky on Aug.15, 2010, under GM, links and articles, observations
Gnome Stew linked to this post on showing detail rather than telling it. I quite liked it, especially the part on figuring out which details to show.  Well, I agree that you don’t need to show every detail.  I thought it left a little to be desired on how to figure out which details are worth expanding. Thankfully I’m opinionated and you’re reading, so here are my thoughts on showing detail.
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The Little Things That Count
by sagotsky on Apr.06, 2010, under observations
I always knew that the little things counted. Â And I always knew that as a GM I sucked at giving out those little things. Â One of my difficulties as a GM is that I don’t like to hear myself talk (and yet I never have that problem as a blogger – maybe I should run a game in WordPress). Â In my new game, which has struggled to get off the ground, I’ve been forcing myself to mention more of the little details. Â What I didn’t realize was that while the little things always count, if used wrong they’d count as negative.