Game Mastery

Tag: theory

I like my games with a side of fudge.

by on Jul.30, 2009, under game theory

One of the more controversial topics in table top RPG gaming is the fudging of dice. Some GMs feel it necessary to adjust dice results. Other players would leave the table if they found out the GM even thought such a practice could ever be acceptable. There’s no right answer to this debate and it seems like almost everyone has an opinion, so here’s mine…

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Link: Mayhem Squared Circle Style

by on May.29, 2009, under writing

If I haven’t been posting lately it’s for two reasons.  Firstly, I’m not actively GMing right now.  The other reason is that I’ve been reading Gnome Stew and that has satisfied my need for GM blogging. I’d like to draw your attention to today’s Gnome Stew article, Mayhem, Squared Circle Style. (As noted in the GS comments) for years I’ve been claiming that everything I know about GMing I learned from pro wrestling. I’ve been trying to sum this up in a post here, but it never goes right and I scrap the post. Gnome Stew made the post for me so now I don’t have to.

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GNS Theory

by on Dec.04, 2008, under game theory

So I’ve been putting some thought towards GNS Theory lately. As usual, it was instigated by a forum post, which got a little heated and so I post here.

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