Why didn’t I think of that?
by sagotsky on Apr.17, 2009, under organization, player management
Alright, so Game of Thrones is finished. Â It was a good game but had some flaws. Â One of the biggest flaws wasn’t entirely my fault. Â We had a player who had trouble remembering what was going on. Â That player happened to be a spy. Â When he got caught and was explaining himself, he fabricated some pretty wild lies. Â The problem was that I couldn’t tell if the character was lying or if the player simply couldn’t remember.
Now, I’d done my homework and kept a pretty detailed log on our group wiki. Â The information was there, if the players cared to read it. Â There was actually a lot of content there, but it was by and large ignored. Â With the exception of our “rotating DM” game, I’ve never seen a game’s website get any real use or serve any purpose other than to frustrate the GM. Â Long story short, I’ve been discussing this online and somebody posted a very simple, elegant way to get your players to use forums.
Post experience and loot there. Â Even if your players aren’t loot whores, nobody wants to miss out on some good magic gear. Â Level ups even less so. Â Use the loot to get your players into your forum or wiki, and once there they may actually use it. Â I think the best part of this idea isn’t even that the players will use the forums, but that division of loot will happen outside of game time.
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